AudioSoundScapeScripts

Summary

This file groups the 2D and 3D sounds together to form "soundscapes" which are used in verious parts of the game.

Single-Line Tags

Text Tags

ScriptID The name of the audio soundscape script prefixed with ASSS_ for easier identification.

Integer Tags

iMinVolume Minimum volume for all sounds in this soundscape.
iMaxVolume Maximum volume for all sounds in this soundscape.

Multi-Line Tags

SoundscapeElement The audio acript object and the script engine it uses. Generly this will consist of one primary screen background using the 2D script engine and multiple additional sounds using the 3D script engine.
Text ScriptType The audio script engine. Defined in AudioDefines. Values are 2D or 3D.
Text ScriptID The sound name defined in Audio2DScripts or Audio3DScripts.

Example

<ScriptSoundscape>
    <ScriptID>ASSS_CITY_LATE_LARGE_SELECT_AMB</ScriptID>
    <iMinVolume>100</iMinVolume>
    <iMaxVolume>100</iMaxVolume>
    <SoundscapeElement>
        <ScriptType>2D</ScriptType>
        <ScriptID>AS2D_SS_CITY_LATE_LARGE_BED</ScriptID>
    </SoundscapeElement>
    <SoundscapeElement>
        <ScriptType>3D</ScriptType>
        <ScriptID>AS3D_SS_HORN</ScriptID>
    </SoundscapeElement>
    <SoundscapeElement>
        <ScriptType>3D</ScriptType>
        <ScriptID>AS3D_SS_AUTO_PASSING</ScriptID>
    </SoundscapeElement>
    <SoundscapeElement>
        <ScriptType>3D</ScriptType>
        <ScriptID>AS3D_SS_FOOTSTEPS</ScriptID>
    </SoundscapeElement>
    <SoundscapeElement>
        <ScriptType>3D</ScriptType>
        <ScriptID>AS3D_SS_HORN_DOPPLER</ScriptID>
    </SoundscapeElement>
    <SoundscapeElement>
        <ScriptType>3D</ScriptType>
        <ScriptID>AS3D_SS_SIREN</ScriptID>
    </SoundscapeElement>
</ScriptSoundscape>
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