AudioSoundScapeScripts
Summary
This file groups the 2D and 3D sounds together to form "soundscapes" which are used in verious parts of the game.
Single-Line Tags
Text Tags
ScriptID | The name of the audio soundscape script prefixed with ASSS_ for easier identification. |
Integer Tags
iMinVolume | Minimum volume for all sounds in this soundscape. |
iMaxVolume | Maximum volume for all sounds in this soundscape. |
Multi-Line Tags
SoundscapeElement | The audio acript object and the script engine it uses. Generly this will consist of one primary screen background using the 2D script engine and multiple additional sounds using the 3D script engine. | |
---|---|---|
Text | ScriptType | The audio script engine. Defined in AudioDefines. Values are 2D or 3D. |
Text | ScriptID | The sound name defined in Audio2DScripts or Audio3DScripts. |
Example
<ScriptSoundscape>
<ScriptID>ASSS_CITY_LATE_LARGE_SELECT_AMB</ScriptID>
<iMinVolume>100</iMinVolume>
<iMaxVolume>100</iMaxVolume>
<SoundscapeElement>
<ScriptType>2D</ScriptType>
<ScriptID>AS2D_SS_CITY_LATE_LARGE_BED</ScriptID>
</SoundscapeElement>
<SoundscapeElement>
<ScriptType>3D</ScriptType>
<ScriptID>AS3D_SS_HORN</ScriptID>
</SoundscapeElement>
<SoundscapeElement>
<ScriptType>3D</ScriptType>
<ScriptID>AS3D_SS_AUTO_PASSING</ScriptID>
</SoundscapeElement>
<SoundscapeElement>
<ScriptType>3D</ScriptType>
<ScriptID>AS3D_SS_FOOTSTEPS</ScriptID>
</SoundscapeElement>
<SoundscapeElement>
<ScriptType>3D</ScriptType>
<ScriptID>AS3D_SS_HORN_DOPPLER</ScriptID>
</SoundscapeElement>
<SoundscapeElement>
<ScriptType>3D</ScriptType>
<ScriptID>AS3D_SS_SIREN</ScriptID>
</SoundscapeElement>
</ScriptSoundscape>
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page revision: 4, last edited: 26 Aug 2008 16:14