CIV4VictoryInfo

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Summary

This file defines conditions of different Victory types

Single-Line Tags

Text Tags

  • Civilopedia = names the Civilopedia text key entry.
  • CityCulture = Defines the culture level that must be attained to achieve a cultural victory.
  • Description = names the text key for the shorter, mouse-float description of the Cultral Victory item.
  • Type = Defines the name of the victory condition.
  • VictoryMovie = defines the name of the victory movie file

Boolean Tags

  • bConquest = indicates whether or not you need to conquer the world to achieve this victory condition.
  • bDiploVote = indicates if this victory condition requires a Diplomatic vote for World Leader (sic?).
  • bEndScore = indicates if this victory is based on your score at the chronological end of the game (year 2050).
  • bPermanent = UNKNOWN EFFECT
  • bTargetScore = UNKNOWN EFFECT

Integer Tags

  • iLandPercent = indicates the total percentage of land you and your vassals must control to achieve this victory.
  • iNumCultureCities = indicates the number of cities that must meet the above-mentioned culture level to enact this victory.
  • iMinLandPercent = indicates the minimum percentage of land that you personally must control to achieve victory.
  • iPopulationPercentLead = UNSURE may indicate, as a percentage, how much more popluation you must have over the next civ down to win.
  • iReligionPercent = indicates the total percentage of cities that must be following your state (founding?) religion in order to win.
  • iTotalCultureRatio = UNKNOWN EFFECT

Example

Cultural Victory 

<VictoryInfo>
    <Type>VICTORY_CULTURAL</Type>
    <Description>TXT_KEY_VICTORY_CULTURAL</Description>
    <Civilopedia>TXT_KEY_VICTORY_CULTURAL_PEDIA</Civilopedia>
    <bTargetScore>0</bTargetScore>
    <bEndScore>0</bEndScore>
    <bConquest>0</bConquest>
    <bDiploVote>0</bDiploVote>
    <bPermanent>0</bPermanent>
    <iPopulationPercentLead>0</iPopulationPercentLead>
    <iLandPercent>0</iLandPercent>
    <iMinLandPercent>0</iMinLandPercent>
    <iReligionPercent>0</iReligionPercent>
    <CityCulture>CULTURELEVEL_LEGENDARY</CityCulture>
    <iNumCultureCities>3</iNumCultureCities>
    <iTotalCultureRatio>0</iTotalCultureRatio>
    <VictoryMovie>ART_DEF_MOVIE_VICTORY_CULTURAL</VictoryMovie>
</VictoryInfo>
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